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roguelike

American  
[rohg-lahyk] / ˈroʊg laɪk /

noun

plural

roguelikes
  1. a computer game genre, typically featuring dungeon crawl gameplay, algorithmically generated levels, text-based or 2D visuals, permanent character death, and other elements inspired by the 1980 game Rogue.


adjective

  1. akin to a rogue.

Other Word Forms

  • non-roguelike noun
  • roguelike-like adjective
  • roguelikeness noun
  • semi-roguelike noun

Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

What to know: Like any roguelike, no two playthroughs are the same and strategies can vary.

From New York Times

The other half of Cult of the Lamb is a roguelike.

From The Verge

According to its website, the game a turn-based, real-time tabletop strategy game with single-player, competitive multiplayer, cooperative multiplayer, and roguelike elements.

From The Verge

It is a roguelike that never actually feels like one because of how the story and the characters are weaved through the gameplay.

From The Verge

The game’s dungeon crawling element will feel familiar to anyone who has played any roguelike in the past several years, with top-down combat that looks and feels like early Zelda titles.

From The Verge