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roguelike

American  
[rohg-lahyk] / ˈroʊg laɪk /

noun

plural

roguelikes
  1. a computer game genre, typically featuring dungeon crawl gameplay, algorithmically generated levels, text-based or 2D visuals, permanent character death, and other elements inspired by the 1980 game Rogue.


adjective

  1. akin to a rogue.

Other Word Forms

  • non-roguelike noun
  • roguelike-like adjective
  • roguelikeness noun
  • semi-roguelike noun

Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

What to know: Like any roguelike, no two playthroughs are the same and strategies can vary.

From New York Times • Mar. 12, 2024

Without a doubt, the next hit roguelike deckbuilder is being cooked up as you read this, be that another canny iteration on the Dream Quest and Slay The Spire formula or a wholesale revolution.

From The Verge • Jun. 30, 2022

“Slay The Spire always gets to be a draft experience because, in a roguelike, you have that excuse to try new stuff.”

From The Verge • Jun. 30, 2022

The magic of any roguelike deckbuilder worth its salt is found in the complex interplay between cards.

From The Verge • Jun. 30, 2022

In the same way you might play Mario 64 today and recognize the entire blueprint of the 3D platformer genre, Dream Quest features nearly every element players have come to expect from the roguelike deckbuilder.

From The Verge • Jun. 30, 2022