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toyetic

[ taw-yet-ik ]

adjective

  1. (of a character or object from a movie, TV show, etc.) potentially marketable as a toy:

    a toyetic superhero.

  2. (of movies or other forms of mass entertainment) having merchandising potential:

    toyetic comic books.



toyetic

/ ˌtɔɪˈɛtɪk /

adjective

  1. (of a film or television programme) having the potential to generate consumer interest in associated merchandise, such as toys, computer games, etc
“Collins English Dictionary — Complete & Unabridged” 2012 Digital Edition © William Collins Sons & Co. Ltd. 1979, 1986 © HarperCollins Publishers 1998, 2000, 2003, 2005, 2006, 2007, 2009, 2012
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Word History and Origins

Origin of toyetic1

toy ( def ) + -etic ( def ); supposedly coined by Bernard Loomis (1923–2006), U.S. toy developer and marketer, in a conversation with U.S. film director Steven Spielberg about making figures based on Spielberg’s movie “Close Encounters of the Third Kind” (1977)
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Example Sentences

But the game’s light, toyetic presentation, its gorgeously lit, doll-like figures goofing around in hypercolor towns, beaches and casinos, undermines its core narratives about pain and sacrifice, about people tortured by their fates.

Given the popularity of the character, it seemed odd at first that there wasn't any merchandise available based around such an obviously toyetic character.

From Salon

His boss, Bernie Loomis, coined a term for this: Toyetic.

They’re what the merchandising industry calls “toyetic” — something made to be a mass-consumable product first, and a character later.

The Lego Ninjago Movie is on its way, following in the footsteps of The Lego Movie and The Lego Batman Movie by blending meta-humor and toyetic Lego action, only this time using ninjas.

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