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real-time strategy

American  
[ree-uhl-tahym strat-i-jee, reel] / ˈri əlˈtaɪm ˌstræt ɪ dʒi, ˈril /

noun

Digital Technology.
  1. a genre of video games in which a player battles enemies, faces environmental challenges, or achieves a goal while other player characters and nonplayer characters are playing simultaneously, without sequenced turns or rounds of play (often used attributively). RTS


Etymology

Origin of real-time strategy

First recorded in 1980–85

Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

War for Westeros is a real-time strategy game - or RTS - out next year, where players can control the armies of the Great Houses across some of the locations you might know from the show and books it's based on.

From BBC

The trailer showed off a top-down real-time strategy game with elements of resource management and questing.

From BBC

Under Kotick, many Blizzard staff members with experience developing real-time strategy games left the company.

From Seattle Times

The photo has gone viral numerous times on platforms such as Reddit and Twitter, usually with a post expressing surprise at an NBA championship team celebrating its title by nerding out on a real-time strategy game as if it was a high school AV club.

From Washington Post

“StarCraft” is a science fiction, real-time strategy game made by Blizzard Entertainment.

From Washington Post