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rubberbanding

[ ruhb-er-ban-ding ]

noun

  1. (in online video games) the backward popping of characters in motion to their recently occupied spaces that results from high latency in the network connection.
  2. an aspect of game design that restrains the margin between the winning and losing players, either by awarding bonuses to the weakest player or handicapping the player in first place.


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Word History and Origins

Origin of rubberbanding1

1995–2000; by analogy to the stretching and contracting of a rubber band ( def )

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rubber bandrubber-base paint