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Dungeons and Dragons

[duhn-juhnz uhn drag-uhnz]

(used with a singular verb)
  1. a brand name for a role-playing game set in a fantasy world resembling the Middle Ages. D&D, DND



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Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

For mainstream America, fears of Satanism and demons peaked in the 1980s and receded in recent years into an embarrassing joke, with people laughing at how harmless cultural phenomena like Dungeons and Dragons, heavy metal and Ouija boards were temporarily the source of genuine paranoia.

Read more on Salon

For mainstream America, fears of Satanism and demons peaked in the 1980s and receded in recent years into an embarrassing joke, with people laughing at how harmless cultural phenomena like Dungeons and Dragons, heavy metal and Ouija boards were temporarily the source of genuine paranoia.

Read more on Salon

It was only when Minsung traded video games for playing real-life games, including Dungeons and Dragons, that he met women, and his views shifted.

Read more on BBC

Musk made a similar joke about buying Hasbro, the toymaking giant, after the company released a 40th anniversary “The Making of Original Dungeons and Dragons” book that acknowledged the game’s original content included insensitive and derogatory language.

Read more on Salon

However, he specifically called out Magic and Dungeons and Dragons as sources to “mine” and “leverage.”

Read more on Slate

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Dungeon Masterdunger