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gamification

American  
[gey-muh-fi-key-shuhn] / ˌgeɪ mə fɪˈkeɪ ʃən /

noun

  1. the process of turning an activity or task into a game or something resembling a game.

    Teachers can use gamification to motivate their students.


Etymology

Origin of gamification

First recorded in 2000–05; game 1 + -i- + -fication

Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

In some cases that can look like gamification, where companies use casino-style tactics to keep you engaged.

From MarketWatch

Here, the smartphone gamification is used to prod a narrative rather than define it, a reminder to me that “D&D” is in some ways a story creation tool.

From Los Angeles Times

“So there’s this huge gamification, even with the trophy.”

From Los Angeles Times

The gamification may be fun, but it’s purposeful too, Enzensberger says.

From Los Angeles Times

That I have become a pawn in the gamification of health data.

From Los Angeles Times