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gamification

[gey-muh-fi-key-shuhn]

noun

  1. the process of turning an activity or task into a game or something resembling a game.

    Teachers can use gamification to motivate their students.



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Word History and Origins

Origin of gamification1

First recorded in 2000–05; game 1 + -i- + -fication
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Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

“So there’s this huge gamification, even with the trophy.”

Read more on Los Angeles Times

The gamification may be fun, but it’s purposeful too, Enzensberger says.

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That I have become a pawn in the gamification of health data.

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Then there’s the gamification we saw with Michigan’s Democratic presidential primary election two weeks ago.

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KTU professor highlights that the possibility to personally adaptthe learning process based on each learner's specific needs, abilities, and level of progress is one of the main advantages of gamification.

Read more on Science Daily

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