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motion capture

[moh-shuhn kap-cher]

noun

  1. a data collection technique in which the movements of people and objects are tracked, recorded, and rendered to create animations, as for a video game.



motion capture

noun

  1. a process by which a device can be used to capture patterns of live movement; the data is then transmitted to a computer, where simulation software displays it applied to a virtual actor

“Collins English Dictionary — Complete & Unabridged” 2012 Digital Edition © William Collins Sons & Co. Ltd. 1979, 1986 © HarperCollins Publishers 1998, 2000, 2003, 2005, 2006, 2007, 2009, 2012
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Word History and Origins

Origin of motion capture1

First recorded in 1980–85
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Example Sentences

Examples are provided to illustrate real-world usage of words in context. Any opinions expressed do not reflect the views of Dictionary.com.

CGI, motion capture and visual effects have enriched stories, creating worlds that could never otherwise exist.

Zinman owned an existing production studio in Downtown L.A., which was designed to do motion capture and virtual production for TV.

Beimel uses motion capture to provide pitching feedback, and uses health technology that coincides with its athletes having to self-report daily to track overexertion and determine how best to use their bodies.

Performing motion capture and voice-over, he was Sonny the emotional android in “I, Robot” and the dry droid K-2SO in both “Rogue One: A Star Wars Story,” and again in “Andor.”

The big barrier was a disagreement over motion capture actors whose work was treated as "data" rather than as a performance.

From BBC

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